History Sex and nudity in video games
1 history
1.1 1980s
1.2 1990s
1.3 2000s
history
1980s
one of earliest video games (if not first) feature sexual themes 1981 text-based softporn adventure, published on-line systems apple ii. despite heavy piracy game still sold 25,000 copies, equivalent 25% of number of apple ii s sold @ time. in 1981 article in time magazine, on-line reported making version of game straight women, though never materialized.
in 1982, japan s koei, founded husband-and-wife team yoichi , keiko erikawa (and later known strategy video games), released first erotic computer game sexually explicit graphics, night life, graphic adventure game nec pc-8801. same year, koei released erotic title, danchi tsuma no yuwaku (seduction of condominium wife), role-playing adventure game colour graphics, owing eight-color palette of nec pc-8001 computer. became hit, helping koei become major software company.
also in 1982, video game company mystique released 3 unlicensed games atari 2600; beat em & eat em, custer s revenge, , bachelor party. games noted negative reception, particularly custer s revenge depiction of (what perceived as) general custer raping native american women. despite increased sales (due 1 of first instances of video game controversy), mystique went out of business after releasing these 3 games. company named playaround began distributing these games packaged in 2-in-1 double-ender cartridges. these games included re-worked versions female protagonists, philly flasher (beat em & eat em), bachelorette party (bachelor party), , general retreat (custer s revenge). re-released version of custer s revenge titled westward ho!, , featured slight modifications, such native american woman beckoning indicate welcomed custer s advances. released 4 new titles, burning desire/jungle fever , cathouse blues/gigolo. 1983 saw release of atari 2600 game, x-man. x-man features player nude man working through maze toward pink door in center, past antagonistic crabs, teeth , scissors. players reached pink door rewarded controllable sex scene.
like koei, several other now-famous japanese companies such enix, square , nihon falcom released erotic adult games pc-8801 computer in 1980s before became mainstream. eroge had simplistic stories , extreme sexual content, such rape. these factors led widespread condemnation japanese media. in of erotic games, erotic content meaningfully integrated thoughtful , mature storyline, though others used excuse pornography. erotic games made pc-8801 popular, customers tired of paying 8800 yen ($85) such simple games. soon, new genres invented. ascii s chaos angels, role-playing eroge, inspired titles such dragon knight elf , rance alicesoft.
in 1983, company called entertainment enterprises, ltd., released arcade game called swinging singles meant bars, adult stores , sex clubs. game requires player drive through city maze gathering dots pac-man before reaching brothel player required fight off venereal disease , collect keys unlock sex scenes. once scenes unlocked top door open player can go , engage in controllable sex scene letting player have intercourse woman until player reaches orgasm , game over.
also released in 1984 strip poker: sizzling game of chance commodore 64 created artworx software.
in 1986, martech released strip poker game featuring digitized pictures of samantha fox, on spectrum, c64 , amstrad. same company later release controversial vixen, featuring page 3 model corinne russell.
also in 1986 on-line systems (now called sierra on-line) asked game designer al lowe create adult game in graphical adventure style made popular king s quest series. lowe took basic elements of softporn adventure, expanded it, , released 1987 game leisure suit larry in land of lounge lizards. sierra didn t advertise game , retailers loath carry it, initial sales low. word-of-mouth spread , leisure suit larry series success, spawning 2 sequels before end of decade, 1988 s leisure suit larry goes looking love (in several wrong places), , 1989 s leisure suit larry iii: passionate patti in pursuit of pulsating pectorals.
1990s
with cd-rom , multimedia based games in 1990s, adult games featured video clips limited interactivity. both pre-rendered , real-time 3d graphics used. while games considered nothing more pornography, attempted include actual story , plot. can seen in games less explicit content, equal r or pg-13 rated movie.
1990 saw release of first game in gals panic series. game derived gameplay elements off older title called qix, didn t have sexual images. object of games remove pieces of playing field while avoiding enemy or groups of enemies. removing playing field reveals pictures of models in escalating states of undress. game had 9 sequels throughout 1990s (with final game in 2002).
in 1992, elf released dōkyūsei. in it, before eroticism, user has first win affection of 1 of number of female characters, making story interactive romance novel. thus, love simulation genre invented. afterwards, video game otogirisou on super famicom attracted attention of many japanese gamers. otogirisou standard adventure game had multiple endings. concept called sound novel.
in 1996, new software publisher leaf expanded on idea, calling visual novel , releasing first successful game, shizuku, horror story starring rapist high school student, highly reviewed writing , music. next game, kizuato, dark. however, in 1997, released heart, sweetly sentimental story of high school love.
after similar game tactics, one: kagayaku kisetsu e, became hit in 1998, visual art s scouted main creative staff of 1 form new brand under them, became key. in 1999, key released kanon. contains 7 brief erotic scenes in sentimental story size of long novel (an all-ages version released afterward). kanon sold on 300,000 copies. in 2002 13-episode anime series produced, 24-episode anime series in 2006. although many eroge still market on sex, eroge focus on story major established part of japanese otaku culture.
in response increasing pressure japanese lobby groups, in mid-1996 sega of japan announced no longer permit sega saturn games include nudity.
2000s
modern console publishers have policies against depictions of nudity , explicit sexuality, particularly sony computer entertainment playstation brand of consoles. bmx xxx playstation 2 censored in american release, while versions on xbox , nintendo gamecube not , featured nudity. however, sony allowed nudity in title god of war, developed sony.
sex scenes , nudity have appeared in quantic dream s fahrenheit (aka indigo prophecy) , heavy rain, released playstation 2 , playstation 3 respectively.
a new generation of adult social games has emerged bring multiple users in sexual environments. examples include red light center, singles: flirt life , playboy: mansion. while not explicitly intended purely adult-oriented entertainment, virtual world of second life, made entirely of player-made content, has array of exotic adult entertainment including nudity , full-on sexual activities.
adult games may take form of bootlegs, circumventing mainstream publishers may have policies against such games. patches or hacks mainstream non-adult games may add sexual , pornographic themes, humor, when sexuality never intended in original game. examples include tomb raider video games, grand theft auto: san andreas hot coffee mod, elder scrolls iv: oblivion , elder scrolls v: skyrim, (which both have multiple such mods), half-life 2 s fakefactory cinematic mod , rom hacks console emulators.
the internet has allowed adult games receive wider availability , recognition, including amateur games in flash or java. has allowed amateurs create , distribute adult text adventure games, known adult interactive fiction or aif.
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